Space shooter concept- First meetings

This is my first real blog post ever and it will be short. Hopefully I will write better and more relevant post as I progress and have more to say about my work.

On Wednesday the 8th we had our first group meeting. In this meeting we introduced us to each other and then began to throwing out ideas to see what would stick, to get a sense of what we could do for our project. Our assignment is to make a space shooter game and in some way incorporate the keyword “bandoleer” and “river”. We combined some of our ideas and now have a foundation to work from. At the moment our game have some similarities with tower defence games.

In our next meeting, roles was assigned to every member in the team (like lead art, producer etc.) We will work together in (almost) every aspect of the game, the different roles will have the responsibility to make sure his subject field is completed. In our next meeting we will paper prototype our mechanics to see if they will fit in our game, and works in synergy with the other mechanics.

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